(no subject)
Mar. 3rd, 2005 02:26 amRoD rantness that should go into my journal.
Annoyance is: when you've beaten the life out of Anger, and you've give Life its death, you try to squish Cowardice too but it flees and hide at Innocence's room, and Innocence squashes you flat.
Annoyance is also: when you go back and murder Envy, walk around without having quaffed yet and walk to Anger's room forgetting it's an aggro, and it squashes you flat.
Basically, annoyance is when you get the items, but all the exp you've gained is lost again because you unexpectedly got killed.
Guess I should be glad it wasn't Life who killed me.
Mind dead ever since earlier this evening. How far away is the weekend again?
Annoyance is: when you've beaten the life out of Anger, and you've give Life its death, you try to squish Cowardice too but it flees and hide at Innocence's room, and Innocence squashes you flat.
Annoyance is also: when you go back and murder Envy, walk around without having quaffed yet and walk to Anger's room forgetting it's an aggro, and it squashes you flat.
Basically, annoyance is when you get the items, but all the exp you've gained is lost again because you unexpectedly got killed.
Guess I should be glad it wasn't Life who killed me.
Mind dead ever since earlier this evening. How far away is the weekend again?
no subject
Date: 2005-03-03 02:38 am (UTC)Evilness.
But if you go back and manage to kill them you gain experience through killing plus a nifty set of exp points for taking vengeance on what mauled you.
no subject
Date: 2005-03-03 10:08 am (UTC)