pez: (Last Remnant - Emma and Valeria Heart)
[personal profile] pez
Been reading fics at [info - community] decyphered, and there is TLR/FFXII crossover. It makes so much sense it hurts. I can even imagine that Rabanastre being part of Athlum. Oh my God. It probably does help that the idea of Torgal/Fran is very hot. Balthier, unable to skypirate for one reason or another (saving funds for repair/new ship/hiding from a warrant), can run a pub similar to Warrior's Honor. Maybe he is really the bartender at Warrior's Honor, being incredibly gay to avoid detection. Vaan is Pleasant Young Man mwahahaha because I don't care about him.

Best for all: BASCH CAN BE EMMA'S HUSBAND. Yesyesyesyesyes.

*googles* Okay, Wikipedia says the FF12 team visited TURKEY for inspiration. Ha. HA! It wasn't like we weren't just saying yesterday that Athlum reminds us of Istanbul.

Okay I'm being too excited. Need to... get back to work... Basch/Emma OMG.

Oh, hi. I'm a nice, balanced person. Really.

Date: 2009-10-02 11:44 am (UTC)
From: [identity profile] yuki-scorpio.livejournal.com
Awesome! \o/ Yeah the system can be confusing, especially since they actually explained nothing. orz And it works quite differently from the systems most people are used to (FF ones, mostly.)

Just one thing you might want to know, though... the battle rank? Don't be in any hurry to raise it. It's not the same as the "levels" as people are used to.

Emma and Dave. Both amazing. ;;

Date: 2009-10-02 11:49 am (UTC)
From: [identity profile] vanillafire.livejournal.com
Yeah, it's been confusing me with which options are available in each round. I can't work it out! Should I be disabling some people's arts/abilities, or is that something I should only do when I really know what I'm doing? XD I'm happy it works in a way that's different to FF, as I tend to get bored with plain turn-based very quickly. I like systems like Grandia's (old-school now XD) or Star Ocean's (last I played was 3, though).

Taken on board. :D I gain battle rank by fighting, right? So I want to fight to get stronger, but not too much?

I'm in love with Emma's voice actress. She's amazing. ♥

Date: 2009-10-02 12:04 pm (UTC)
From: [identity profile] yuki-scorpio.livejournal.com
Disable arts when you know what you're doing. XD What options become available depends a lot on who's the leader. If you have Pagus leading, for example, his union will likely get more mystic arts option. Which means that, if you stuck combat-only people in his union, then even when you get to select mystic art you'll get Pagus throwing a mystic and everybody else just doing an ordinary hit. =/ It probably matters less in the beginning but if you pay attention to what class your characters are, you'd get a clue. For example I think Dave starts as a Mysticknight, so he can do both mystic and combat. A union he leads is more likely to get mystic as well as combat art choices.

BR is hard to explain, but in a short...

- BR goes up if you fight a lot.
- Higher BR means the monsters you meet will be harder (they hit harder)
- Higher BR does NOT mean you're stronger. This is because BR does not equal gaining experience.
- This means if you want an easy ride you actually want to keep your BR low. XD;;;; Obviously you can't just not fight at all, so you should pick your battles.
- You get more experience by keeping a long battle chain, fighting tougher monsters, fighting more monsters in one battle, killing them quickly, dealing high damage, receiving less damage... stuff like that.

So, if you fight something and the notice that a lot of people are gaining skills/stats during the victory screen, that's a good monster to fight for more experience per BR gain!

If at this point you're wondering what BR is really for... there are weapons that some characters will only start getting at a certain BR, plus other things. More info here.

Really, if you just go through the game normally, do the sidequests and don't obsessively fight lots of cheap enemies thinking you can easily "raise level" that way, you'll be fine. There is no need to rush and raise BR in order to get certain weapons/arts. You'll get them/get asked to build them when the time comes that you need such weapons!
Edited Date: 2009-10-02 12:09 pm (UTC)

Date: 2009-10-02 12:21 pm (UTC)
storme: (Rush profile)
From: [personal profile] storme
BR's effect (that of screwing you over if you raise it too fast) has been toned down a long way in the PC version. Apparently.

Oh, and a note on classes: you'll get options to direct class/arts/skills growth for your leaders every so often; they may ask where they should focus their training or if they should learn a new skill set. This will affect the classes somewhat, along with what arts you're making them use most and so on; if you're pushing them towards more mystic skills, they'll flip over to a mystic class path, etc. Detailed info on classes is on the wiki.

I love the wiki so much. It's so detailed. I have no idea how I managed to complete the game without it, in retrospect. :P

(Oops, should have posted this in reply to [livejournal.com profile] vanillafire, really. You know this stuff already. :P Oh well.)
Edited Date: 2009-10-02 12:26 pm (UTC)

Date: 2009-10-02 01:21 pm (UTC)
From: [identity profile] yuki-scorpio.livejournal.com
The wiki is a treasure trove! There must be people even more obsessed than we are, experimenting with every combination and every option repeatedly, otherwise I've no idea how they find out about all that stuff. >>

Date: 2009-10-02 01:38 pm (UTC)
storme: (David and Rush chibi)
From: [personal profile] storme
How much of the obsessive detail is in the japanese guide?

But yeah, even so, a lot has to be out of rabidly-obsessive replaying and note-taking. Pretty damned impressive, really.

Date: 2009-10-02 01:41 pm (UTC)
From: [identity profile] yuki-scorpio.livejournal.com
A lot! But the Japanese guide only covers the xbox version, so whoever figured out the PC stuff... O_O

Date: 2009-10-02 02:36 pm (UTC)
storme: (dave kellendros)
From: [personal profile] storme
Yeah, *is scared*

Still, once again, nice to not be the most obsessive fan out there, huh?

Date: 2009-10-02 02:37 pm (UTC)
From: [identity profile] yuki-scorpio.livejournal.com
Yeah. But it also depends on what you consider "obsessive"... *thinks about the Gae Bolg at home, and that horrible desire to make Frostblade*

Date: 2009-10-02 02:41 pm (UTC)
storme: (dave kellendros)
From: [personal profile] storme
*giggle*

Okay, nice not to be the *only* obsessive fan, then. And your brand of obsessiveness ends up with pretty shiny toys to play with!


(Oh, god, Frostblade. That would be very pretty but very very hard to make, surely?)

Date: 2009-10-02 02:43 pm (UTC)
From: [identity profile] yuki-scorpio.livejournal.com
The shiny toys take up a lot of room!

(I've NO IDEA how to make it. Buy lots of plastic icicles they use for Christmas decoration and then glue them together, maybe. orz)

Date: 2009-10-02 02:45 pm (UTC)
storme: (Rush staring up)
From: [personal profile] storme
Roomspace is well worth using for toys!

Dave does like such *sparkly* toys, too. Rush has kind of boring taste, really (except in Daves).

Date: 2009-10-02 02:52 pm (UTC)
From: [identity profile] yuki-scorpio.livejournal.com
Sometimes I think to myself it is a good thing that they hadn't produced any merchandise. *sigh*

Well Dave will just have to teach him!

Date: 2009-10-02 02:54 pm (UTC)
storme: (David and Rush chibi)
From: [personal profile] storme
Sigh, maybe. But I still wish I had little Dave and Rush statues to gaze at.

I'm sure Dave can teach Rush many many things about sparkliness.

Date: 2009-10-02 02:56 pm (UTC)
From: [identity profile] yuki-scorpio.livejournal.com
Dave cannot help but wonder if Rush is sparkly when he... oh wait, spoiler. *censors!*

Date: 2009-10-02 02:57 pm (UTC)
storme: (Rush wide-eyed)
From: [personal profile] storme
*giggles*

He will just have to find out for himself. :P

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