Jan. 28th, 2008

pez: (Tezuka - Urgh)
Wow, so much work involved in character creation for desktop RPG. So much brain power needed. @_@ Gotta come up with some kind of character background, which is something I don't particularly enjoy (one of the reasons why I don't write orig fic). And of course there's the naming issue. The thing about names in fantasy genre is that people are restless unless they can change an I into a Y (eg Trystan, Fyona), CH into K (eg Mikael), and add dots and dashes and apostrophes above some of the letters. If they don't do that, they feel something is wrong and they'll twitch and weep in despair. So, I was tempted to just call mine Bob. In the end, though, I think we've figured his name is Socks. (Or could he be Söcks?)

And then there's this business of learning what the following words mean: charms, caste, anima, essence... etc, and how they work. (Because ordinary words such as "type" and "level" and "race" and "spells" are too ordinary. Which I can understand, you gotta distinguish your RPG from others out there. XD) And because I am stupid, I let Liz keep talking about charms until I figured out "oh, SPELLS" rather than ask her what she's on about. (Pick attributes. So... what do they do? Later on I figure out that they let you have charms. But uh what ARE charms? And oh so what charms I can have is based on how many dots of attributes I've given my char...? But how do I know which charms are good if I've never played before? And charms affect die rolls? How the die actually work into the whole game, I still do not know. My experience of using die is limited to rolling numbers for snakes & ladders, Chinese drinking games and mahjong. But apparently what number you get affect what you do in a fight and... what else? How do I use essence - actually, what is it, and when do I decide to use it? What? No, I have no idea what's going on. At all.)

This just totally illustrates what I said to Unni that time about how completely non-understand I am when they're geek-talking. It's not like I don't know half of it, it's not like watching raw anime where I can work out what's going on by picking up words I know and looking at the screen, it's more like listening to people talk about, oh, aeroplane construction in Greek.

One day, I'll get the hang of this maybe... but I have the feeling this will be quite hard to play at my home. The problem with not having a table. >> NEED A TABLE DAMMIT.

I've also been relearning AOE2, first by playing Wonder Races. It took me 35 minutes to build a Wonder. Oh God. OTZ
pez: (Pez)
I should not be playing with the idea of PoT/ASoIaF crossover again. >>
pez: (DNAngel - switch is fail)
A story I'm working on has two povs: third and first, because there's a story within the story, told in first person.

I'm about half way through now, and am reading what I've written so far. One thing that struck me is that my third and first pov don't sound very different. >________> Apart from some smaller things, it's almost as if it just had a change of pronouns. The nature of the first person pov (the voice of the story teller) is to partly blame, but... I wished I could say it's because I write third person pov in a rather personal way, but I really don't think so. HA. FAIL.

Damn, I really don't know if this is a good or bad thing. And I hate showing anyone incomplete stuff unless it is "here's a bit I think I'm never gonna finish". So maybe I'll just have to grit my teeth and finish it first, then think about adding more to the first person pov's language, without ruining characterisation. Which is going to be pretty hard work.

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